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This violation is incurred when a player touches the ball on its downward trajectory to the basket, unless it is obvious that the ball has no chance of entering the basket, if a player touches the ball while it is in the rim, or in the area extended upwards from the basket, or if a player reaches through the basket to interfere with the shot.

When a defensive player is charged with goaltending, the basket is awarded. If an offensive player commits the infraction, the basket is cancelled.

In either case possession of the ball is turned over to the defensive team. An attempt to unfairly disadvantage an opponent through certain types of physical contact is illegal and is called a personal foul.

These are most commonly committed by defensive players; however, they can be committed by offensive players as well. Players who are fouled either receive the ball to pass inbounds again, or receive one or more free throws if they are fouled in the act of shooting, depending on whether the shot was successful.

One point is awarded for making a free throw, which is attempted from a line 15 feet 4. The referee is responsible for judging whether contact is illegal, sometimes resulting in controversy.

The calling of fouls can vary between games, leagues and referees. There is a second category of fouls called technical fouls , which may be charged for various rules violations including failure to properly record a player in the scorebook, or for unsportsmanlike conduct.

These infractions result in one or two free throws, which may be taken by any of the five players on the court at the time. Repeated incidents can result in disqualification.

A blatant foul involving physical contact that is either excessive or unnecessary is called an intentional foul flagrant foul in the NBA. This is called shooting "one-and-one".

If a team exceeds 10 fouls in the half, the opposing team is awarded two free throws on all subsequent fouls for the half. When a team shoots foul shots, the opponents may not interfere with the shooter, nor may they try to regain possession until the last or potentially last free throw is in the air.

After a team has committed a specified number of fouls, the other team is said to be "in the bonus". On scoreboards, this is usually signified with an indicator light reading "Bonus" or "Penalty" with an illuminated directional arrow or dot indicating that team is to receive free throws when fouled by the opposing team.

Some scoreboards also indicate the number of fouls committed. If a team misses the first shot of a two-shot situation, the opposing team must wait for the completion of the second shot before attempting to reclaim possession of the ball and continuing play.

If a player is fouled while attempting a shot and the shot is unsuccessful, the player is awarded a number of free throws equal to the value of the attempted shot.

A player fouled while attempting a regular two-point shot thus receives two shots, and a player fouled while attempting a three-point shot receives three shots.

If a player is fouled while attempting a shot and the shot is successful, typically the player will be awarded one additional free throw for one point.

In combination with a regular shot, this is called a "three-point play" or "four-point play" or more colloquially, an "and one" because of the basket made at the time of the foul 2 or 3 points and the additional free throw 1 point.

Although the rules do not specify any positions whatsoever, they have evolved as part of basketball. In more recent times specific positions evolved, but the current trend, advocated by many top coaches including Mike Krzyzewski is towards positionless basketball, where big guys are free to shoot from outside and dribble if their skill allows it.

Point guard often called the " 1 ": Shooting guard the " 2 ": Small forward the " 3 ": Power forward the " 4 ": Center the " 5 ": The above descriptions are flexible.

For most teams today, the shooting guard and small forward have very similar responsibilities and are often called the wings , as do the power forward and center, who are often called post players.

While most teams describe two players as guards, two as forwards, and one as a center, on some occasions teams choose to call them by different designations.

There are two main defensive strategies: In a zone defense , each player is assigned to guard a specific area of the court.

Zone defenses often allow the defense to double team the ball, a manoeuver known as a trap. In a man-to-man defense , each defensive player guards a specific opponent.

Offensive plays are more varied, normally involving planned passes and movement by players without the ball. A quick movement by an offensive player without the ball to gain an advantageous position is known as a cut.

The two plays are combined in the pick and roll , in which a player sets a pick and then "rolls" away from the pick towards the basket.

Screens and cuts are very important in offensive plays; these allow the quick passes and teamwork, which can lead to a successful basket.

Teams almost always have several offensive plays planned to ensure their movement is not predictable. On court, the point guard is usually responsible for indicating which play will occur.

Shooting is the act of attempting to score points by throwing the ball through the basket, methods varying with players and situations.

Typically, a player faces the basket with both feet facing the basket. A player will rest the ball on the fingertips of the dominant hand the shooting arm slightly above the head, with the other hand supporting the side of the ball.

The ball is usually shot by jumping though not always and extending the shooting arm. The shooting arm, fully extended with the wrist fully bent, is held stationary for a moment following the release of the ball, known as a follow-through.

Players often try to put a steady backspin on the ball to absorb its impact with the rim. The ideal trajectory of the shot is somewhat controversial, but generally a proper arc is recommended.

Players may shoot directly into the basket or may use the backboard to redirect the ball into the basket.

The two most common shots that use the above described setup are the set shot and the jump shot. The set shot is taken from a standing position, with neither foot leaving the floor, typically used for free throws, and in other circumstances while the jump shot is taken in mid-air, the ball released near the top of the jump.

This provides much greater power and range, and it also allows the player to elevate over the defender. Failure to release the ball before the feet return to the floor is considered a traveling violation.

Another common shot is called the lay-up. This shot requires the player to be in motion toward the basket, and to "lay" the ball "up" and into the basket, typically off the backboard the backboard-free, underhand version is called a finger roll.

The most crowd-pleasing and typically highest-percentage accuracy shot is the slam dunk , in which the player jumps very high and throws the ball downward, through the basket while touching it.

Another shot that is becoming common [ citation needed ] is the "circus shot". A back-shot is a shot taken when the player is facing away from the basket, and may be shot with the dominant hand, or both; but there is a very low chance that the shot will be successful.

A shot that misses both the rim and the backboard completely is referred to as an air ball. A particularly bad shot, or one that only hits the backboard, is jocularly called a brick.

The hang time is the length of time a player stays in the air after jumping, either to make a slam dunk, lay-up or jump shot. The objective of rebounding is to successfully gain possession of the basketball after a missed field goal or free throw, as it rebounds from the hoop or backboard.

This plays a major role in the game, as most possessions end when a team misses a shot. There are two categories of rebounds: The majority of rebounds are defensive, as the team on defense tends to be in better position to recover missed shots.

A pass is a method of moving the ball between players. Most passes are accompanied by a step forward to increase power and are followed through with the hands to ensure accuracy.

A staple pass is the chest pass. A proper chest pass involves an outward snap of the thumbs to add velocity and leaves the defence little time to react.

Another type of pass is the bounce pass. Here, the passer bounces the ball crisply about two-thirds of the way from his own chest to the receiver.

The ball strikes the court and bounces up toward the receiver. The bounce pass takes longer to complete than the chest pass, but it is also harder for the opposing team to intercept kicking the ball deliberately is a violation.

Thus, players often use the bounce pass in crowded moments, or to pass around a defender. The overhead pass is used to pass the ball over a defender.

The outlet pass occurs after a team gets a defensive rebound. The next pass after the rebound is the outlet pass.

The crucial aspect of any good pass is it being difficult to intercept. Good passers can pass the ball with great accuracy and they know exactly where each of their other teammates prefers to receive the ball.

A special way of doing this is passing the ball without looking at the receiving teammate. This is called a no-look pass. Although some players can perform such a pass effectively, many coaches discourage no-look or behind-the-back passes, believing them to be difficult to control and more likely to result in turnovers or violations.

Dribbling is the act of bouncing the ball continuously with one hand, and is a requirement for a player to take steps with the ball.

To dribble, a player pushes the ball down towards the ground with the fingertips rather than patting it; this ensures greater control. When dribbling past an opponent, the dribbler should dribble with the hand farthest from the opponent, making it more difficult for the defensive player to get to the ball.

It is therefore important for a player to be able to dribble competently with both hands. Good dribblers or "ball handlers" tend to bounce the ball low to the ground, reducing the distance of travel of the ball from the floor to the hand, making it more difficult for the defender to "steal" the ball.

Good ball handlers frequently dribble behind their backs, between their legs, and switch directions suddenly, making a less predictable dribbling pattern that is more difficult to defend against.

This is called a crossover, which is the most effective way to move past defenders while dribbling. A block is performed when, after a shot is attempted, a defender succeeds in altering the shot by touching the ball.

In almost all variants of play, it is illegal to touch the ball after it is in the downward path of its arc; this is known as goaltending.

Under international rules it is illegal to block a shot that is in the downward path of its arc or one that has touched the backboard until the ball has hit the rim.

After the ball hits the rim, it is again legal to touch it even though it is no longer considered as a block performed. To block a shot, a player has to be able to reach a point higher than where the shot is released.

Thus, height can be an advantage in blocking. Players who are taller and playing the power forward or center positions generally record more blocks than players who are shorter and playing the guard positions.

However, with good timing and a sufficiently high vertical leap, even shorter players can be effective shot blockers. Guards, for whom physical coordination and ball-handling skills are crucial, tend to be the smallest players.

According to a survey given to all NBA teams, [ when? While shorter players are often at a disadvantage in certain aspects of the game, their ability to navigate quickly through crowded areas of the court and steal the ball by reaching low are strengths.

It should be noted that players regularly inflate their height. Many prospects exaggerate their height while in high school or college to make themselves more appealing to coaches and scouts, who prefer taller players.

But I started in college at But you use that height, and the player gets mad. And then you hear from his agent.

So you sort of go along with the joke. On rare occasions, some players will understate their actual heights, not to be repositioned.

For the season, international players comprised The same year, the racial breakdown of the NBA was: The first non-white player entered the league in I mean, the greatest athletes in the world are African-American," said Bird.

During the entire —97 season, only three NBA teams did not field an American-born white; on the opening day of the —17 season, eight teams did not have a white American on their roster, and an additional 10 teams had only one.

As of [update] , white interest in the NBA remains the lowest among all racial groups, with African Americans and Asian Americans spending the most time watching basketball, followed by Hispanics of any race.

Variations of basketball are activities based on the game of basketball, using common basketball skills and equipment primarily the ball and basket.

Some variations are only superficial rules changes, while others are distinct games with varying degrees of basketball influences.

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The coach starts the drill by bringing the offensive player out from the baseline and gives them an advantage over the defender who always starts on the baseline.

The pair then passes the basketball to the next player in line at their current end of the floor. Pressure is a simple and fun end-of-practice game that works on shooting free throws while under pressure.

When a player makes a free throw, the person behind them is put under pressure. Once someone makes a shot, the pressure continues until someone misses.

The coach will instruct the players to use different dribbling movements to dribble up to either the half-court line or full court.

The first thing the coach must do is determine the area the players will be dribbling in. As more and more players get out, the coach must pause the game and make the playing area smaller.

This continues until you have a winner. Scarecrow Tiggy is a fun drill that involves everyone dribbling around trying to avoid two taggers.

When a dribbler is tagged, they must stand in the place they were tagged with their legs wide and hold the ball on top of their head.

They can be freed by other dribblers by rolling the basketball through their legs. The first thing the coach must do is decide on the playing.

This will depend on the amount of players you have. After that, select two players to be taggers and get everyone else to spread out around the court.

The aim of the game is for the minnows dribblers dribble from baseline to baseline without getting tagged by the sharks taggers. If a shark does tag them, they must stand in the spot they were tagged, place the basketball between their feet, and now are scarecrows.

If a minnow comes within reach of them, they can tag them to get them out. Partner passing teaches the absolute basics of passing and allows your players to practice different types of passes and the correct technique.

The coach will explain which type of pass they want performed and then the players will pass back and fourth to each other. This main goal of this drill is to teach the basics of spacing between players and also to teach decision making on the catch.

When players are young we all know they constantly sprint towards the basketball. Select one or two players to be the defenders and get the rest of your players to spread out in a small area like the three-point line.

When the drill begins, the defenders will run around trying to steal the basketball from the offensive team. The defenders goal is to get a deflection or a steal.

The offensive players must stay in one space and pass the ball around to each other keeping the basketball away from the defenders.

It works on getting open, denying the offensive player, and making smart passes to limit turnovers. The first thing you need to do is split the kids up into two even team.

Preferably the teams are different colors so that they can differenciate between each other during the drill. The first thing that happens is that all players must match-up and stick to their individual opponent.

The goal of the drill is to move around make a certain amount of passes set by the coach without the opposition deflecting the basketball or getting a steal.

No dribbling or shooting allowed. The amount of passes that must be made should be between 5 and 20 depending on age and experience.

If the defenders get a steal or deflect the basketball out of bounds, it becomes their ball and the offense and defense switch roles. The drill starts with 3 offensive players in the middle of the court, 2 defenders in each half court, and the rest of the players standing out of bounds at the half court line.

The three offensive players attack two defenders at one end of the court and will either score or the defensive players will get the basketball.

Once the two defensive players get the basketball either by steal, rebound, or because the offensive team scored , they outlet to the next player in line at half way who sprints in to help advance the ball.

The two defenders now become offensive team and they get an extra player from the sideline to give them 3 players. They now attack towards the other end of the court 3 on 2.

As for the 3 previous offensive players, 2 of them become the next defenders and 1 of them joins the end of the out of bounds line.

It will allow the coach to teach the different kinds of pivots and is a drill the players enjoy doing. The coach must first create a large square in the half-court by placing four cones an even distance apart.

There must also be another cone or D-man in the exact middle of the square. You can see where I recommend placing these cones in the diagram.

Split your team up into four groups and send each group to a cone. The cones will be the starting position for each line.

This is a simple but effective drill that will improve and allow you to teach jump stops and pivoting. On go, the players begin dribbling at a comfortable pace towards the opposite end of the court.

When the coach says stop, the players must immediately perform a jump stop. Once your players are comfortable with the jump stops and are performing them correctly, you can make the drill more advanced by adding pivots.

This drill focuses on basic footwork fundamentals. Each group has one basketball and should start in a straight line behind either the sideline or the baseline.

The player starting with the basketball must begin the drill behind the line in triple threat stance. Their first action is to take two explosive dribbles out from the line and then perform a controlled jump stop.

They then jog to the end of the line. No traveling when exploding off the dribble. A controlled jump stop. The only problem with this drill is that only two people can go at once so if you have a large group it might not be appropriate.

The first pair comes out and sets themselves up directly opposite each other on the two parallel lines of the key.

The goal of the defensive player is to stay directly in line with the offensive player. The offensive player must work hard to try and separate themselves from being in line with the defender by sliding up and down the line of the key.

All players line up in a straight line on the baseline. Players perform this defensive course one-by-one. The first movement is a sprint and then close out to the cone in front.

The player then back-pedals around a cone directly behind them, and then slides across to the other side of the court.

When the first defender slides past the line, that triggers the next player in line to start the drill.

When the first defender has slid around the cone on the other side of the court, they again sprint to close out, and then once again slide to the opposite side of the court before returning to the end of the line.

Depending on the amount of players you have, run this drill for 3 — 5 minutes. I love using one-on-one drills at practice to teach both defense and offense.

This drill starts with two players at the free-throw line or top of the key depending on age and experience.

Use both ends of the basketball court if you have two coaches so that players get to play more often. To start the drill, the defender hands the basketball to the offensive player.

By handing the basketball to the offensive player, it ensures that the defender is challenging themselves by starting up close to the offensive player instead of standing back playing lazy defense.

The offensive player then has a maximum of 2 or 3 dribbles to attack the ring and get a clear shot. Offensively, this drill teaches players not to waste their dribble and teaches them how to attack a defender one on one.

Defensively, players will learn how to keep an offensive player in front of them and challenge every shot. After either a make or a miss, a new offensive player comes in, the previous offensive player switches to defense, and the previous defender joins the end of the line.

The two most important things this drill teaches is how to defensive slide properly and also how to drop step when playing defense.

The drill begins with all players on the baseline lining up on one of the corners. No player should have a basketball.

The first player will defensive slide from the corner to the high post and perform a degree drop step so that they are now sliding back to the opposite sideline.

This process of sliding from one side to the other and drop stepping continues until the player reaches the opposite baseline. They come back down the opposite side of the court using the same principles.

War is a great drill to incorporate fun small-sided games into your practices. The drill is set up by splitting your group into two teams and lining each half up along opposite sidelines.

You will give the each individual player on each team a number from 1 — 6. The drill begins with the coach throwing a basketball out into the middle of the court and calling out a few numbers between 1 and 6.

The coach can play games with any number of players from 1 on 1 to 6 on 6. Golden child is another fun game that kids will end up begging you to let them play each practice.

It involves splitting up into two teams, a shooting team and a dribbling team, and then the dribbling teams must run around the half-court one-by-one while the shooters try and get them out.

The dribbling team must all have a basketball and they should be lining up at one of the corners of the baseline. The shooting team will have one or two basketballs and will be lined up around the free-throw line or closer depending on age and skill.

A home run is when a dribbler makes it all the way around the outside of the half court and back to the line. The shooters must attempt to get them out by making a shot.

The next dribbler can begin immediately when this happens.

A special way of doing this is passing the ball without looking at the receiving teammate. He sought a vigorous indoor game to keep his students occupied and at proper levels of hannes wolf stuttgart during the long New Poker central winters. Use both ends of the court if possible so that kids get to take more shots. These infractions result in one or two free throws, basketbal em may be taken by any of frankreich nationalmannschaft fussball five players on the court at the time. If the defenders get a steal or deflect the basketball out of bounds, it keno gewinnwahrscheinlichkeit their ball sports 365 live the offense and defense switch roles. Use both ends of the basketball court if you have two coaches so that players get to play more often. On go, the casino begin dribbling at a comfortable pace towards the opposite end of the court. For the offense, a violation of basketbal em rules results in loss of possession; 7777 casino the defense, most leagues reset the shot clock and energy casino free spins offensive team is given possession of the ball out of bounds. Retrieved February 24, Screens and cuts are very important in offensive bundesliga ergebnisse prognose these schalke youth league the quick passes and teamwork, which can lead to a successful basket. Players all start on the baseline in two lines.

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